Northwood, IA, United States

Host: St. Ansgar High School
Monday, February 20, 2017
Setup Time: 8:00 AM
Contest Start Time: 12:00 PM
Live Division II - Ages 14 - 18 (High School)
Team Leader: Lori Willert
Team Members: 10
Invitations: 0

What we're studying:
Change of motion
Newton's 1st, 2nd, 3rd laws
Work and Power

Our Team Leader's favorite quote:
"Think like a proton and be positive"

Why we think we should win:
We should win because we have spent a lot of in and out of class time building our machine. We have used great team effort in thinking of ideas, building, and creating the website. Our Rube Goldberg machine has a creative theme, "Lifeguard". We are using a pool situation to apply a bandaid. We have used our creativity in our theme. We have also used a massive amount of duct tape to enhance our machine.

Suggestion for next year's challenge:
-Blow a bubble

Favorite Rube Goldberg video:

Someone at the waterpark starts going down the waterslide. They flow through the lazy river, fall down into the rapids, up and down the watercoaster, and through the toilet bowl waterslide. After all the water excitement, they go through the go-kart track and the bumper cars. Next they decide to go back to the water and go down the plunging waterslide. Next comes the wavepool in which they are washed ashore and and fall onto the cement. A lifeguard comes rushing over and slams on a bandaid.

Our Step List

1. Marble falls down marble twister
2. Marble travels on a track
3. Marble hits a mouse trap in lego building
4. Mouse trap causes a button to press
5. The button releases another marble
6. The marble travels down a track, a funnel, and a tube
7. The marble falls into a coconut cup
8. The cup is connected to a pulley which falls to the ground
9. The yellow dump truck goes up (because of the pulley)
10. This causes the white tube to tip with a marble inside
11. The marble falls into a funnel and hits a scale
12. The scale causes a ball to fall and travel down a track
13. The ball hits a toy car
14. The toy car hits a set of dominoes
15. The dominoes hit a tinker toy
16. The tinker toy rolls down a track hits a block
17. The block pulls a string, which releases a ball
18. The ball hits another block, which pulls another string, releasing another ball
19. The ball hits another block, which pulls another string, releasing another ball
20. The ball hits a tinker toy
21. Tinker toy hits another tinker toy
22. Tinker toy hits dominoes
23. Dominoes hit a ball
24. The ball rolls down a ramp to hit another domino
25. Domino hits a mouse trap
26. Mouse trap releases a popsicle stick
27. The popsicle stick releases a ball
28. The ball hits a tinker toy
29. The tinker toy hits a domino
30. The domino hits a mouse trap
31. The mouse trap releases a hammer with a popsicle stick attached to it
32. The popsicle stick hits another mouse trap
33. The mouse trap pulls an eraser
34. The teeter-totter falls and the band aid hits

Our Close-ups: Photos

Our Close-ups: Favorite Step

Our Close-ups: Task Completion

Our Machine Explaination and Walkthrough

Our Machine Run Videos

Machine Run #1
Machine Run #2