Team # 1239: Park's STEAM team TEAM PAGE

Park Elementary
Hamilton, GA, United States

Contest:
Turn Off A Light
Host: Creekside School
Saturday, January 18, 2020
Setup Time: 8:30 AM
Contest Start Time: 10:30 AM
Live Apprentice - Ages 8 - 11 (Elementary School)
Team Leader: Karon Grant
Team Members: 6
Invitations: 7
Hunter McClellan - invitation signed.
Benjamin Mayrinck - invitation signed.
Benjamin Mayrinck - invitation sent
Charlie Davis - invitation signed.
Jackson Blynn - invitation signed.
Landyn Dean - invitation signed.
Austin Garrett - invitation signed.



What we're studying:
We are currently studying motion, force, friction, and simple machines.

Our Team Leader's favorite quote:
"What we learn becomes a part of who we are."

Why we think we should win:
Our team chose the theme of "Think Bright". The word bright can mean vivid light or also, smart and intelligent. We feel we demonstrated intelligence by working together as a team to include as many simple machines to turn off a light switch.

Suggestion for next year's challenge:
Add cereal to a bowl and then add milk on top.
Break a glass cup
Knockdown a tv


All aboard the Lightning McPark! At lightning speed, our train will move through valleys and mountains to move a boulder to eventually turn out a light. Our train has assistance from other tools such as marbles, blocks, tunnels, accelerator, and many simple machines. Choo! Choo! Lights Out!

Our Step List

1. Start with rolling a marble down an incline plane that has a wedge to help make the inclined plane.
2. The marble goes through a hat, and then goes through a tunnel down an inclined plane.
3. The marble hits some blocks.
4. The marble starts the train (wheel and axle).
5. The train hits a golf ball making the windmill move.
6. The golf ball hits a lever.
7. A marble goes down a screw.
8. The marble travels across a race track.
9. The marble enters an accelerator to give it momentum.
10. The marble travels to hit the wood piece to release the ribbon.
11. Once the ribbon is released, it allows the cup with weight to travel down. Pulley system
12. As the weighted cup travels down, the empty cup goes up.
13. The weighted cup hits ruler 1.
14. Ruler 1 releases ruler 2 to fall down and hit the light switch. The light will turn off.

Our Close-ups: Photos

A maximum of 3 close-ups (scanned diagrams, photos). Images must be JPG or PNG, and less than 5 MB.

Our Close-ups: Task Completion

Our Machine Verbal Presentation. This is your team’s chance to shine and be creative! We want to hear the story your machine tells, and understand how the steps represent the theme and key elements of your narrative. The Machine Introduction should not be a step-by-step explanation of how the steps work. This is where your personality, humor, and team spirit engages the audience and gets them excited to see your machine.

Our Machine Run Videos

Machine Run #1
Machine Run #2