Turn Off A Light
Rialto High School MESAWorld
Saturday, February 08, 2020 Setup Time:
8:00 AM Contest Start Time:
Live Division II - Ages 14 - 18 (High School)
Annie Ramsey - invitation signed.
Valentina Abreu - invitation signed.
Melanie Luna - invitation signed.
Coby Carmona - invitation signed.
Alfonso Garcia - invitation signed.
Julian Cuellar - invitation signed.
Elton Villalta - invitation signed.
Complicated device consisting of simple machines to carry out the task of turning off a light bulb. The device carries the audience through a lucid dream in which they time warp through different famous horror movies. The protagonist must successfully escape the grasp of the villain lurking through the shadows, eventually transitioning between the different horror events. In the end, the audience turns off the light to signify the denouement of the wild goose chase and safety from the comfort of their own bedroom.
Our Step List
1.(Living room box)Turn on switch for motor
2.Motor drags pillows and hits mousetrap
3.Mousetrap pulls out book
4.Books flips switch on for motor
5.Motor pulls out wooden plank
6.Ball falls through ramp and hits mousetrap
7.Mousetrap pulls out wooden plank to let a ball roll
8.Ball rolls down ramp and hits mousetrap
9.Mousetrap turns on switch for motor
10.(Start of Valentina's box) Motor starts propeller that turns on a switch
11.Switch turns on motor that drags a doll
12.Dolls pulls up on a wooden plank that drops ball
13.Ball lands in cup that releases a marble
14.Marble falls down ramp and hits mousetrap
15.Mousetrap turn on two switches( one for lights, one for motor)
16.Motor drags another doll into mousetrap
17.Mousetrap sets off switch for the moving blade
18.Blade lifts up popsicle stick holding marble
19.Marble is let go through a little roller coaster
20.(Annie's box)Marble starts from being released by saw in previous box
marble hits mousetrap
21.Mousetrap hits a button
22.Pulley system sets off mousetrap
23.Mouse sets off switch
24.Switch starts motor that pulls a plank releasing marbles down ramp
25.marbles set off mousetrap that pushes plank
26.Plank pushes slinky off of box
27.slinky hits platform
28.switch turns on a switch that connects to the next box
29.(New Box steps) Melanie's box
30.The switch turns on a motor that will pull tiny furniture towards the wall
31.One of the furniture pieces will hit a mousetrap
32.The mousetrap will flip a switch turning on a motor
33.The motor will pull up a plank releasing water
34.The water will fall through a funnel landing in a cup
35.The pressure from the water will push onto a button
36.The button will turn on a motor that lifts up a door
37. The door will release a ball rolling down a ramp
38.The ball will hit wood plank
39.The plank will then turn on a switch moving towards the next bow.
40.(Alfonso's box) Switch turn on, turning the motor on and winding up the ragdoll
41.Doll touched marble causing it to roll down the ramp
42.Marble rolls down and sets off mousetrap on the bottom of the box
43.Mousetrap sets off and releases the bag, it goes down and turns on the light switch
44.Light switch activates motor which has propeller attached to it and the propeller pulls piece of wood
45.Once the wood is pulled, a marble will roll down and land on a shot cup which is on top of a button
46.Once the marble lands on the switch it turns it on activating Coby’s motor
47.(Start of Coby's box)Wing hits the car
48.car hits the wood
49.wood falls on switch
50.switch triggers motor
51.motor pulls string with marbles
52.marbles roll done track and on to platform
53.Platform hits mousetrap
54.mousetrap hits wood
55.wood hits switch to turn on motor
56.(Elton's box)The box before me hit the car on top of a ramp,
57.the car hits the garage to a house which hits another ramp
58.marble roll down to the second level eventually rolling into a marble catcher,
59.marble catcher will be attached to a piece of wood that acts as a barrier to a “freeway”(ramp).
60.Once the marble catcher falls the barrier will fall with it and release a car,
61.the car will hit a spinny thing
62.hit a ball that rolls down and hits a switch on the last level,
63.switch turns on a motor
Our Close-ups: Photos
A maximum of 3 close-ups (scanned diagrams, photos). Images must be JPG or PNG, and less than 5 MB.
Our Close-ups: Task Completion
Our Machine Verbal Presentation. This is your team’s chance to shine and be creative! We want to hear the story your machine tells, and understand how the steps represent the theme and key elements of your narrative. The Machine Introduction should not be a step-by-step explanation of how the steps work. This is where your personality, humor, and team spirit engages the audience and gets them excited to see your machine.
Our Machine Run Videos