Team # 1344: S.S.A.U.C.E. TEAM PAGE

Quest Academy
West Haven, UT, United States

Turn Off A Light
Host: Direct to Finals Division I
Saturday, April 04, 2020
Setup Time: 8:00 AM
Contest Start Time: 10:00 AM
Live Division I - Ages 11 - 14 (Middle School)
Team Leader: Waiaka Kealamakia
Team Members: 7
Invitations: 9
Jefferson Shepherd - invitation signed.
Sarah Shepherd - invitation signed.
Ana Salazar - invitation signed.
Josslynn Olsen - invitation signed.
Brandon Hunt - invitation signed.
Cole Duckworth - invitation signed.
Aaron Allmon - invitation sent
Aaron Allmon - invitation signed.
Aaron Allmon - invitation sent

Our Team Leader's favorite quote:
Water's for closers!

There once was a planet named "Armpit Hare" inhabited by robot humanoids. In the city of "Speed Stick" a group of friendly robots were obsessed with human culture and "raves". In an effort to combine their two passions, they created a human garage that could be converted into a dance party where fun, dancing, and woodworking come to life! However, in the city of "Speed Stick" there is a law preventing dancing and fun. Therefore, the band of robot friends built a machine that would turn off the dance lights and music to the underground robot rave, just in case the local authorities tried to shut the party down.

Our Step List

1. Wheel is placed on golf club track
2. Wheel pushes PVC pipe
3. PVC pipe hits Croquette ball
4. Croquette ball rolls off ramp and triggers BB8 helmet pulley
5. BB8 helmet hits doorstop
6. Doorstop wedge splits books open.
7. Book hits billiard ball and causes it to roll down ramp.
8. Billiard ball hits croquette mallet.
9. Croquette mallet hits billiard ball
10. Billiard ball lands in baseball glove seesaw
11. Seesaw pulls rope
12. Rope releases skate down ramp
13. Skate hits book
14. Book pulls on bungee cord
15. Bungee cord pulls on broom
16. Broom pulls on rope
17. Rope pulls on toolbox drawer, causes the drawer the open.
18. Drawer opens and releases a baseball
19. Baseball lands in cup to trigger lever.
20. Lever pushes paint can down a ramp.
21. Paint can hits roll of tape
22. Roll of tape rolls and hits mouse trap.
23. Mouse trap pulls on string
24. String pulls on ruler.
25. Ruler releases paint roller down ramp.
26. Paint roller triggers...

Our Close-ups: Photos

A maximum of 3 close-ups (scanned diagrams, photos). Images must be JPG or PNG, and less than 5 MB.

Our Close-ups: Task Completion

Our Machine Verbal Presentation. This is your team’s chance to shine and be creative! We want to hear the story your machine tells, and understand how the steps represent the theme and key elements of your narrative. The Machine Introduction should not be a step-by-step explanation of how the steps work. This is where your personality, humor, and team spirit engages the audience and gets them excited to see your machine.

Our Machine Run Videos